Move trees, move rocks etcġ1) Reduce input delays on diagnosing and other moments where you just want to move on but the animation has to play out. This will help with making money which is painfully hard to make at parts of the gameĦ) Add a mission for buying a moon brooch for romance options with nav point for the correct shop to purchaseħ) Lower the cost of ALL cosmetic only furnitureĨ) Add a time skip option without sleeping all dayĩ) Add 1-2 more Razer Fins in the Barren Wastelands to avoid horrible endgame grindġ0) Add some random generation to resources. Maybe add a Tetris style game linked to the ingredients used for potionsĥ) Have lots more patients per day in the clinic. Have a definitive final missionĤ) Change ALL the minigames to something more fun. You are welcome to disagree but do so politely and constructively.ġ) Reduce all material requirements by at least 30% especially towards the endgameĢ) Provide some shoes at the tailors which helps increase movement speed by 20-30%ģ) Don't tie endgame into friendships. Please note, these are MY opinions and suggestions only. What would I ask to be improved? Here goes. I enjoyed this game for about 80% of it and then it lost its shine.
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